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Class GameStatTracker

Hierarchy

  • GameStatTracker

Index

Constructors

constructor

  • Parameters

    • root: any

    Returns GameStatTracker

Methods

getSavegameStats

  • getSavegameStats(): any
  • Internal helper to retrieve the read/write handle to the statistics

    Returns any

grantExpForBuildingPlaced

  • grantExpForBuildingPlaced(metaBuilding: any): void
  • Grants exp for placing a building

    Parameters

    • metaBuilding: any

    Returns void

grantExpForDaySurvived

  • grantExpForDaySurvived(day: any): void
  • Grants the appropriate exp for surviving the given day

    Parameters

    • day: any

    Returns void

grantExpForEnhancement

  • grantExpForEnhancement(enhancementId: any, level: any): void
  • Grants exp for improving an enhancement

    Parameters

    • enhancementId: any
    • level: any

    Returns void

grantExpForUpgrade

  • grantExpForUpgrade(upgrade: any): void
  • Grants exp for unlocking an upgrade

    Parameters

    • upgrade: any

    Returns void

grantExpForZombieKill

  • grantExpForZombieKill(enemy: any): void
  • Grants the approriate exp for killing a zombie

    Parameters

    • enemy: any

    Returns void

trackBuildingPlaced

  • trackBuildingPlaced(): void
  • Tracks a placed building

    Returns void

trackExpGained

  • trackExpGained(amount: any): void
  • Tracks exp gained

    Parameters

    • amount: any

    Returns void

trackZombieKill

  • trackZombieKill(): void
  • Tracks a zombie kill

    Returns void