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Class BackgroundResourcesLoader

Hierarchy

  • BackgroundResourcesLoader

Index

Constructors

constructor

Methods

getNumAssetsLoaded

  • getNumAssetsLoaded(): any
  • Returns any

getNumAssetsTotal

  • getNumAssetsTotal(): any
  • Returns any

getPromiseForBareGame

  • getPromiseForBareGame(): Promise<void> | Promise<Object>
  • Returns Promise<void> | Promise<Object>

getPromiseForMainMenu

  • getPromiseForMainMenu(): Promise<void> | Promise<Object>
  • Returns Promise<void> | Promise<Object>

getPromiseForRegistering

  • getPromiseForRegistering(): Promise<void> | Promise<Object>
  • Returns Promise<void> | Promise<Object>

internalLoadSpritesAndSounds

  • internalLoadSpritesAndSounds(sprites: any, sounds: any, atlases?: any[]): Promise<void>
  • Parameters

    • sprites: any
    • sounds: any
    • Default value atlases: any[] = []

    Returns Promise<void>

internalLoadedRegisterEssentials

  • internalLoadedRegisterEssentials(): void
  • Returns void

internalStartLoadingAdditionalGameAssets

  • internalStartLoadingAdditionalGameAssets(): void
  • Returns void

internalStartLoadingEssentialsForBareGame

  • internalStartLoadingEssentialsForBareGame(): void
  • Returns void

internalStartLoadingEssentialsForMainMenu

  • internalStartLoadingEssentialsForMainMenu(): void
  • Returns void

startLoading

  • startLoading(): void
  • Returns void