Search
Preparing search index...
The search index is not available
YORG.io 3 Docs
Options
All
Public
Public/Protected
All
Inherited
Externals
Only exported
Menu
Globals
WaveManager
Class WaveManager
Hierarchy
BasicSerializableObject
WaveManager
MultiplayerWaveManager
Index
Constructors
constructor
Methods
deserialize
find
Spawn
Point
find
Spawn
Point
Fallback
get
Current
Day
get
Current
Day
Duration
get
Current
Night
Duration
get
Current
Progress
get
Current
Time
OfDay
get
Current
Time
OfNight
get
Day
Progress
get
IsDay
get
IsNight
get
Night
Progress
get
Random
Border
Tile
get
Zombies
Left
on
Day
Finished
on
Night
Finished
serialize
spawn
Wave
start
Theme
Music
update
update
Tutorial
Flag
After
Restore
get
Cached
Schema
get
Id
get
Schema
verify
Constructors
constructor
new
Wave
Manager
(
root
:
any
)
:
WaveManager
Parameters
root:
any
Returns
WaveManager
Methods
deserialize
deserialize
(
data
:
any
)
:
any
Parameters
data:
any
Returns
any
find
Spawn
Point
find
Spawn
Point
(
)
:
Vector
Returns
Vector
find
Spawn
Point
Fallback
find
Spawn
Point
Fallback
(
)
:
Vector
Returns
Vector
get
Current
Day
get
Current
Day
(
)
:
any
Returns
any
get
Current
Day
Duration
get
Current
Day
Duration
(
)
:
number
Returns
number
get
Current
Night
Duration
get
Current
Night
Duration
(
)
:
number
Returns
number
get
Current
Progress
get
Current
Progress
(
)
:
number
Returns
number
get
Current
Time
OfDay
get
Current
Time
OfDay
(
)
:
any
Returns
any
get
Current
Time
OfNight
get
Current
Time
OfNight
(
)
:
any
Returns
any
get
Day
Progress
get
Day
Progress
(
)
:
number
Returns
number
get
IsDay
get
IsDay
(
)
:
boolean
Returns
boolean
get
IsNight
get
IsNight
(
)
:
any
Returns
any
get
Night
Progress
get
Night
Progress
(
)
:
number
Returns
number
get
Random
Border
Tile
get
Random
Border
Tile
(
border
?:
number
)
:
Vector
Parameters
Default value
border:
number
= 1
Returns
Vector
get
Zombies
Left
get
Zombies
Left
(
)
:
any
Returns
any
on
Day
Finished
on
Day
Finished
(
)
:
void
Returns
void
on
Night
Finished
on
Night
Finished
(
)
:
void
Returns
void
serialize
serialize
(
)
:
object
Returns
object
spawn
Wave
spawn
Wave
(
)
:
void
Returns
void
start
Theme
Music
start
Theme
Music
(
)
:
void
Returns
void
update
update
(
)
:
void
Returns
void
update
Tutorial
Flag
After
Restore
update
Tutorial
Flag
After
Restore
(
)
:
void
Returns
void
Static
get
Cached
Schema
get
Cached
Schema
(
)
:
any
Returns
any
Static
get
Id
get
Id
(
)
:
string
Returns
string
Static
get
Schema
get
Schema
(
)
:
object
Returns
object
current
Day
:
TypePositiveInteger
current
Time
OfDay
:
TypeNumber
current
Time
OfNight
:
TypeNumber
is
Night
:
TypeBoolean
Static
verify
verify
(
data
:
any
)
:
string
Parameters
data:
any
Returns
string
Globals
Wave
Manager
constructor
deserialize
find
Spawn
Point
find
Spawn
Point
Fallback
get
Current
Day
get
Current
Day
Duration
get
Current
Night
Duration
get
Current
Progress
get
Current
Time
OfDay
get
Current
Time
OfNight
get
Day
Progress
get
IsDay
get
IsNight
get
Night
Progress
get
Random
Border
Tile
get
Zombies
Left
on
Day
Finished
on
Night
Finished
serialize
spawn
Wave
start
Theme
Music
update
update
Tutorial
Flag
After
Restore
get
Cached
Schema
get
Id
get
Schema
verify