Constructors
constructor
-
Methods
deserialize
-
Parameters
generateDumpFromGameRoot
- generateDumpFromGameRoot(root: any, sanityChecks?: boolean): object
-
Parameters
-
root: any
-
Default value sanityChecks: boolean = true
Returns object
-
buildingUnlockTracker: any
-
camera: any
-
destroyIndicators: any
-
entities: object
-
entityMgr: any
-
projectiles: any
-
time: any
-
tutorial: any
-
waves: any
migrate
-
Parameters
migration_migrateComponent
- migration_migrateComponent(savegame: any, componentHandle: any, modifier: any): void
-
Parameters
-
savegame: any
-
componentHandle: any
-
modifier: any
Returns void
migration_migrateGenericObjectPool
- migration_migrateGenericObjectPool(pools: any, targetClassKey: any, modifier: any): void
-
Parameters
-
pools: any
-
targetClassKey: any
-
modifier: any
Returns void
verifyLogicalErrors
-
Parameters
Allows to serialize a savegame