Deletes the file
Returns the current game dump
Returns the savegames default data
Returns the savegames difficulty
Returns a reader to access the data
Returns a reader to access external data
Returns the savegames layout
Returns the match mode of the game. By default this is the singleplayer mode
Returns the real last update of the savegame, not the one of the metadata which could also be the servers one
Returns the statistics of the savegame
Returns the synchronization key of the savegame
Returns the serialized data to send to the server
Returns the serialized data to send to the server
Returns if this game has a serialized game dump
Returns if this savegame has data stored on the disk
Returns if this game can be saved on disc
Returns if this game can be synced with the server
Loads and applies a savegame from the server
Marks the savegame as game over
Migrates the savegames data
Updates the savegames metadata
Updates the last update field so we can send the savegame to the server, WITHOUT Saving!
Updates the savegames synchronization key
Verifies the savegames data
Writes the savegame as well as its metadata