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Class ResourceGrantParticle

Hierarchy

Index

Constructors

constructor

  • Parameters

    • root: any
    • __namedParameters: object
      • deliverCallback: any
      • resourceId: any
      • targetLocationGetter: any

    Returns ResourceGrantParticle

Methods

belongsToFaction

  • belongsToFaction(faction: any): boolean
  • Override, should return true if the object does belong to the given faction

    Parameters

    • faction: any

    Returns boolean

deserialize

  • deserialize(data: any): any

doDraw

  • doDraw(parameters: any): void
  • Draws the object

    Parameters

    • parameters: any

    Returns void

draw

  • draw(parameters: any): void
  • Parameters

    • parameters: any

    Returns void

finalizeBeforeSave

  • finalizeBeforeSave(): void

getPosition

  • Returns the world space position of this projectile

    Returns Vector

isImportantForGame

  • isImportantForGame(): boolean
  • Override, should return false if this object is no longer important for the game, e.g. because it now only displays cosmetic effects or so

    Returns boolean

onDestroyed

  • onDestroyed(): void
  • Override to perform any action right before the object is destroyed

    Returns void

onSpawned

  • onSpawned(params: any): void
  • Parameters

    • params: any

    Returns void

serialize

  • serialize(): object

update

  • update(): 2 | 1
  • Returns 2 | 1

Static getCachedSchema

  • getCachedSchema(): any

Static getId

  • getId(): string

Static getSchema

  • getSchema(): object

Static verify

  • verify(data: any): string