Marks an entity as the base of a faction. Every faction must have exactly one playerbase. The playerbase is shown in the game as "Crystal Storage", however its called playerbase internally.
Fixes typeof DerivedComponent is not assignable to typeof Component, compiled out in non-dev builds
Returns a string representing the components data, only in dev builds
Should return the schema used for serialization
Marks an entity as the base of a faction. Every faction must have exactly one playerbase. The playerbase is shown in the game as "Crystal Storage", however its called playerbase internally.