Constructors
constructor
-
Methods
createAtlasLinks
-
Returns void
getRegularSprite
- getRegularSprite(key: any): any
-
Parameters
Returns any
getSprite
-
Parameters
Returns any
getSpriteInternal
- getSpriteInternal(key: any): any
-
Parameters
Returns any
internalParseAtlas
- internalParseAtlas(atlas: any, loadedImage: any): void
-
Parameters
-
atlas: any
-
loadedImage: any
Returns void
internalPreloadImage
- internalPreloadImage(key: any): Promise<Object>
-
Parameters
Returns Promise<Object>
linkAppAfterBoot
- linkAppAfterBoot(app: any): void
-
Parameters
Returns void
makeSpriteNotFoundCanvas
- makeSpriteNotFoundCanvas(): void
-
Returns void
preloadAtlas
- preloadAtlas(atlas: any): Promise<void>
-
Parameters
Returns Promise<void>
preloadCSSSprite
- preloadCSSSprite(key: any): Promise<void>
-
Parameters
Returns Promise<void>
Creates the links for the sprites after the atlas has been loaded. Used so we don't have to store duplicate sprites.