Queues an entity for destruction
Finds an entity buy its uid, kinda slow since it loops over all entities
Generates a new uid
Return all of a given class. This is SLOW!
entities
Return all of a given class. This is SLOW!
entities
Returns all entities having the given component
entities
Returns all entities having the given component of an alliad faction of the given faction. This is SLOW!
entities
Returns all entities having the given component of the given faction. This is SLOW!
entities
Registers a new entity
Optional predefined uid
Unregisters all components of an entity from the component to entity mapping
Call to attach a new component after the creation of the entity