Options
All
  • Public
  • Public/Protected
  • All
Menu

Class DifficultySandbox

Hierarchy

Index

Methods

getAllowTutorial

  • getAllowTutorial(): boolean

getBlueprintResourcesMultiplier

  • getBlueprintResourcesMultiplier(): number

getBuildDurationMultiplier

  • getBuildDurationMultiplier(): number

getBuildingUpgradeCostMultiplicator

  • getBuildingUpgradeCostMultiplicator(): number

getDesc

  • getDesc(): any

getExpMultiplier

  • getExpMultiplier(): number

getGeneralMultiplicator

  • getGeneralMultiplicator(): number

getHasBlueprints

  • getHasBlueprints(): boolean

getHexColor

  • getHexColor(): string

getId

  • getId(): string

getIsHidden

  • getIsHidden(): boolean

getIsMultiplayer

  • getIsMultiplayer(): boolean

getIsSandbox

  • getIsSandbox(): boolean

getPerkId

  • getPerkId(): string

getStartingCrystals

  • getStartingCrystals(): number

getStartingHeads

  • getStartingHeads(): number

getTitle

  • getTitle(): any

getZombieCountMultiplicator

  • getZombieCountMultiplicator(): number

getZombieDamageMultiplicator

  • getZombieDamageMultiplicator(): number

getZombieHealthMultiplicator

  • getZombieHealthMultiplicator(): number

getZombiesIgnoreBlueprints

  • getZombiesIgnoreBlueprints(): boolean