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Class DifficultyMultiplayer

Hierarchy

Index

Methods

getAllowTutorial

  • getAllowTutorial(): boolean

getBlueprintResourcesMultiplier

  • getBlueprintResourcesMultiplier(): 0 | 0.25

getBuildDurationMultiplier

  • getBuildDurationMultiplier(): 0.4 | 0.00001

getBuildingUpgradeCostMultiplicator

  • getBuildingUpgradeCostMultiplicator(): number

getDesc

  • getDesc(): any

getExpMultiplier

  • getExpMultiplier(): number

getGeneralMultiplicator

  • getGeneralMultiplicator(): number

getHasBlueprints

  • getHasBlueprints(): boolean

getHexColor

  • getHexColor(): string

getId

  • getId(): string
  • Returns string

getIsHidden

  • getIsHidden(): boolean

getIsMultiplayer

  • getIsMultiplayer(): boolean

getIsSandbox

  • getIsSandbox(): boolean

getPerkId

  • getPerkId(): any

getStartingCrystals

  • getStartingCrystals(): number

getStartingHeads

  • getStartingHeads(): number

getTitle

  • getTitle(): any

getZombieCountMultiplicator

  • getZombieCountMultiplicator(): number

getZombieDamageMultiplicator

  • getZombieDamageMultiplicator(): number

getZombieHealthMultiplicator

  • getZombieHealthMultiplicator(): number

getZombiesIgnoreBlueprints

  • getZombiesIgnoreBlueprints(): boolean