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Class DestroyIndicatorComponent

A destroy indicator is something generic which gets spawned once a entity with this component gets destroyed. Typical use cases are the gravestone when a zombie dies or the click to rebuild when a building gets destroyed

Hierarchy

Index

Constructors

constructor

Methods

deserialize

  • deserialize(data: any): any

getDebugString

  • getDebugString(): string

serialize

  • serialize(): object

Static getCachedSchema

  • getCachedSchema(): any

Static getId

  • getId(): string
  • Returns string

Static getSchema

  • getSchema(): object

Static verify

  • verify(data: any): string