Constructors
constructor
-
Parameters
Methods
cleanup
-
Returns void
close
-
Returns void
closeOnBackgroundClick
- closeOnBackgroundClick(element: any, closeMethod?: any): void
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Parameters
-
element: any
-
Default value closeMethod: any = null
Returns void
closeOnOverlayOpen
- closeOnOverlayOpen(closeMethod?: any): void
-
Parameters
-
Default value closeMethod: any = null
Returns void
createElements
- createElements(parent: any): void
-
Parameters
Returns void
draw
- draw(parameters: any): void
-
Parameters
Returns void
drawOverlays
- drawOverlays(parameters: any): void
-
Parameters
Returns void
forwardGameSpeedKeybindings
- forwardGameSpeedKeybindings(sourceMapper: any): void
-
Parameters
Returns void
forwardMapMovementKeybindings
- forwardMapMovementKeybindings(sourceMapper: any): void
-
Parameters
Returns void
forwardSidebarKeybindings
- forwardSidebarKeybindings(sourceMapper: any): void
-
Parameters
Returns void
initialize
-
Returns void
isBlockingOverlay
- isBlockingOverlay(): boolean
-
Returns boolean
registerClickDetector
- registerClickDetector(detector: any): void
-
Parameters
Returns void
shouldPauseGame
- shouldPauseGame(): boolean
-
Returns boolean
shouldPauseRendering
- shouldPauseRendering(): boolean
-
Returns boolean
trackClicks
- trackClicks(element: any, handler: any, args?: object): void
-
Parameters
-
element: any
-
handler: any
-
Default value args: object = {}
Returns void
update
-
Returns void