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Class BaseDifficulty

Hierarchy

Index

Methods

getAllowTutorial

  • getAllowTutorial(): boolean
  • Returns boolean

getBlueprintResourcesMultiplier

  • getBlueprintResourcesMultiplier(): number
  • Returns number

getBuildDurationMultiplier

  • getBuildDurationMultiplier(): number
  • Returns number

getBuildingUpgradeCostMultiplicator

  • getBuildingUpgradeCostMultiplicator(): number
  • Returns number

getDesc

  • getDesc(): any
  • Returns any

getExpMultiplier

  • getExpMultiplier(): number
  • Returns number

getGeneralMultiplicator

  • getGeneralMultiplicator(): number
  • Returns number

getHasBlueprints

  • getHasBlueprints(): boolean
  • Returns boolean

getHexColor

  • getHexColor(): string
  • Returns string

getId

  • getId(): string
  • Returns string

getIsHidden

  • getIsHidden(): boolean
  • Returns boolean

getIsMultiplayer

  • getIsMultiplayer(): boolean
  • Returns boolean

getIsSandbox

  • getIsSandbox(): boolean
  • Returns boolean

getPerkId

  • getPerkId(): any
  • Returns any

getStartingCrystals

  • getStartingCrystals(): number
  • Returns number

getStartingHeads

  • getStartingHeads(): number
  • Returns number

getTitle

  • getTitle(): any
  • Returns any

getZombieCountMultiplicator

  • getZombieCountMultiplicator(): number
  • Returns number

getZombieDamageMultiplicator

  • getZombieDamageMultiplicator(): number
  • Returns number

getZombieHealthMultiplicator

  • getZombieHealthMultiplicator(): number
  • Returns number

getZombiesIgnoreBlueprints

  • getZombiesIgnoreBlueprints(): boolean
  • Returns boolean