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Class AtlasSprite

Hierarchy

Index

Constructors

constructor

  • new AtlasSprite(__namedParameters: object): AtlasSprite
  • Parameters

    • __namedParameters: object
      • atlasSprite: any
      • h: any
      • packOffsetX: any
      • packOffsetY: any
      • packedH: any
      • packedW: any
      • packedX: any
      • packedY: any
      • spriteName: string
      • w: any

    Returns AtlasSprite

Methods

draw

  • draw(context: any, x: any, y: any, w: any, h: any): void
  • Draws the sprite onto a regular context using no contexts

    see

    {BaseSprite.draw}

    Parameters

    • context: any
    • x: any
    • y: any
    • w: any
    • h: any

    Returns void

drawCached

  • drawCached(parameters: any, x: any, y: any, w?: any, h?: any, clipping?: boolean): void
  • Draws the sprite

    Parameters

    • parameters: any
    • x: any
    • y: any
    • Default value w: any = null
    • Default value h: any = null
    • Default value clipping: boolean = true

      Whether to perform culling

    Returns void

drawCachedCentered

  • drawCachedCentered(parameters: any, x: any, y: any, size: any, clipping?: boolean): void
  • Parameters

    • parameters: any
    • x: any
    • y: any
    • size: any
    • Default value clipping: boolean = true

    Returns void

drawCentered

  • drawCentered(context: any, x: any, y: any, size: any): void
  • Parameters

    • context: any
    • x: any
    • y: any
    • size: any

    Returns void

getAsHTML

  • getAsHTML(w: any, h: any): string
  • Returns the html to render as icon

    Parameters

    • w: any
    • h: any

    Returns string

getRawTexture

  • getRawTexture(): any

renderToHTMLElement

  • renderToHTMLElement(element: any, w?: number, h?: number): void
  • Renders into an html element

    Parameters

    • element: any
    • Default value w: number = 1
    • Default value h: number = 1

    Returns void